Reflect

Reflect

reflect

“True Stereo reverb tail in REFLECT 2.5

The algorithmic reverb tail of REFLECT is now made with a true stereo processor – this means that the spatial position of the input signal influences the character of the resultant reverb tail. As a nice side effect the new processor gives you an even wider stereo panorama and increased resolution and density in the reverb tail.

To “warm up” the reverb tail an improved modulation algorithm has been added too.

RealIR Reverb Engine

Version 2.0 of REFLECT comes with a new RealIR Engine using direct convolution of the critical early reflections without compromising the flexibility of the algorithmic reverb tail generation.

The resulting density and smoothness rivals those of the most expensive hardware reverbs.

Back to the future

REFLECT is an algorithmic reverberation plugin which combines the flexibility of vintage algorithmic reverbs with the sonic quality of convolution based reverbs.

The creation of high quality reverb needs a realistic simulation of the important early reflections together with a smooth and colorless reverberation tail.

The early reflections are the most important clue for the human ear to get a feeling about the dimension and character of a room. Most algorithmic reverbs offer a number of different algorithms to simulate different natural rooms like chamber, halls or artificial ones like plates.  REFLECT uses impulse responses from real acoustic spaces and classical reverb algorithms to emulate their acoustical properties.

The resulting reverberation sets new standards in clarity and sense of space !

Surround

The new version 1.3 is a true surround reverb modelling multichannel early reflections and decorrelated reverb tails for a realistic spatial emulation.

REFLECT is now compatible to the new VST3 standard – the next major revision of Steinberg’s Virtual Studio Technology. The VST3 version allows for arbitrary input/output channel configurations up to 10.2 Surround.

Features

– True Surround reverb
VST3: all configurations up to 12 channels including 5.1 / 7.1
AudioUnit: mono/stereo/5.1 => mono/stereo/5.1
RTAS: mono/stereo/5.1/7.1 => mono/stereo/5.1/7.1

– Import of surround impulse responses.
– Surround reverb programs.

Features

Algorithmic Reverb

– Import of early reflections from impulse response files.
– RealIR Engine uses convolution for early reflections
– Surround reverb
– True Stereo reverb tail.
– 150+ Factory reverb programs
– 4 band equalizer
– Smooth reverb tail generation
– Easy user interface “one page only”.

Host compatibility

– VST 3 / 2.4
– AudioUnit
– RTAS

Minimal system requirements PC

° Intel Pentium 4 / Intel Core Duo / AMD Athlon 64
° 1GB RAM
° Microsoft Windows XP 32bit or Vista 23/64bit or Windows 7/8/10 32/64bit
° USB port required for eLicenser copy protection device
° VST2.4 / VST3 / RTAS compatible host sequencer.

Minimal system requirements Mac

° Intel Core Duo.
° 1 GB RAM
° Mac OS X version 10.7 – 10.11
° USB port required for eLicenser  copy protection device
° 32 bit : AudioUnit / VST2.4 / VST3 / RTAS compatible host sequencer.
° 64 bit : AudioUnit / VST3″